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BioShock 2K Games (2K Boston;2K Australia)2007 1960s 20thcentury aaa alcohol alternatetimeline anticipatorystockpiles arcology arcwords artdeco atlantic biopunk bioshock-series biotechnology catastrophe chargers cheapdeath children childvictims city conductivewater crossbows dark diaries displacementfiction doors dystopian earth eviloverlord facelessprotagonist falseending firearms firstpersonshooter freewill gameoftheyear gimmick glowingveins grotesque hacking handguns havokphysics humanexperiments identitycrisis immersivesim implants indoors irony isolatedlocale isolationists itempickup-instant jumping livingweapons madscience mannequins mcbestgameaward mindcontrol moralchoices namelessprotagonist oldskoolsurveillance openal peopleresources photographing physx propaganda protectioncomplex purpleprose ragers retrofuture robots roses ruins science-theme sequence-defend shopping simonsays smokes sorcery spectres spiritualsuccessor stranded syringes technofantasy technology-theme technomagic tommygun transhumanism turrets underwater underwaterfacility unethicalscience unrealengine3 upgrades-permanent upgradesystem walking walkingarmory watery weaponupgrades [b]technomagic[/b] - plasmids.
[b]living weapons[/b] - swarm plasmid (border case).
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BioShock 2  2K Games (2K Marin;Digital Extremes;Arkane Studios)2010 1960s 1970s 20thcentury aaa alarmers alternatetimeline ammomagazines ammotypes arcology artdeco atlantic autosavepoints biopunk bioshock-series catastrophe charging children childvictims city companion containers corpselooting counselor cpplanguage dark death diaries difficulty distortedvision doors dualwielding dualwielding-asymmetric dystopian earth enemyhealthdisplay energyitems facelessprotagonist falldamage fictionalcity fictionallocation fofindicator freewill grenadelaunchers guardprotagonist hacking healingitems healingstations healthwarning hotel immersivesim indoors isolationists itemglow itempickup-instant jumping keycodes lamp latemodernperiod map mines mookrush moralchoices mp-control mp-ctf mp-dm mp-tag mp-teams multipleendings museum mutants npcspawning npcstrife powertools projectilerecovery protect protectioncomplex rating-cero-z rating-esrb-m researching restorepower robots rotaryguns ruins scavenging screenstaining sequence-defend serious shallowwater shopping shotguns sorcery spearguns stealth summoning superprototype technofantasy technomagic thermalweapons tommygun transhumanism trapping turrets tutorial underwater underwaterfacility underwaterwalking unrealengine2 upgrades-permanent upgradesystem walking watery weaponupgrades Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival. Multiplayer in BioShock 2 provides a rich prequel experience that expands the BioShock gameplay. Set during the fall of Rapture, players assume the role of Plasmid test subject in the underwater city that was first explored in the original BioShock. Players will need to use all the elements of the game's toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture. labelimagesubject
Borderlands 2K Games (Gearbox Software)2009 aaa abominations achievements achievements-functional adv-ptdistr adv-static aimmode alienanimals ambush ammomagazines animals arid assaultrifles autoshotguns bayonets borderlands-series bountyhunting burrowers canyon capacity-slots cheapdeath circadiancycle clones clothdyeing compass containers crossworldcharacters damageindicator damagetypes deathpenalty deathworld difficulty-players driving dynamicaccuracy elevators enemyhealthdisplay energyshields energyweapons explosiveobjects falldamage fasttravel fasttravel-points firearms firstpersonshooter fofindicator freelancing gamespy grenades handguns healingitems healthpickups hillland insectoids inventory ironsights itemgenerator itemglow jumping knockback levelbasedeq leveluprestoration limitedcapacity locationaldamage loot-random lootemup map mercenaryprotagonist mpfocus mutants npcspawning nplayers objectiveclairvoyance objectiveindicator opponentpowerdisplay otherworld outlaws precisionrifles premadecharacters proceduralitemappearance pve reload-auto reload-manual revolverrifles revolvers robots rockets secondwind secrets serverbrowser shieldregen shopping shotguns socialnetwork spacewestern submachineguns town trampling tutorial unknownpast unrealengine3 upgrades-capacity vehicleflip vehiclepainting walking wasteland xp-deeds xp-kills xp-literal Latest version: 1.20 (as of ?)***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow. labelimagesubject
Prey 2K Games (Human Head Studios;Venom Games)2006 alienabduction alieninvasion aliens americanindians amerindprotagonist anticipatorysightings biotechnology children childvictims civilianprotagonist companion controllablehelplessness did disintegrators firstpersonshooter gore grotesque idtech4 interactivepurgatory interspecificconflict jumping livingweapons mediums openal organic-theme paranormal peopleresources planetlooters portals prey-series rating-esrb-m relativegravity rescue serious unusualprotagonist walking zip Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet. Prey is serious, dark story, based on authentic Cherokee mythology. Themes of sacrifice, love and responsibility are explored and the story dives into emotional territory not yet explored by similar games.
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The Darkness II  2K Games (Digital Extremes)2012 3ormoreplayers adv-intermediary adv-xpdistr aimmode controllablehelplessness darkness-theme difficulty firstpersonshooter gloomy gore grotesque healingfinishers healthdrops hellscape humor-toilet ironsights jumping lasso lefthanded lightdousing monsters mp-campaign mp-cooperative rating-pegi-18 recap reload-manual splatter thedarkness titlementioned uvl-tiein walking xp-kills labelimageminimize
The Elder Scrolls IV: Oblivion  2K Games (Bethesda Game Studios)2006 achillesheelfoes adv-static ancientenemy arcanepunk arena atlastmoment automap autosavepoints backstabbing ballistics beggars blackmarket blocking books bows bribing capacity-weight castle chargedattack chemistry cipherlang circadiancycle city clairvoyantpursuers containers corpselooting criminalactivity customclass dark-limited demonicinvasion demons demons-other devotees difficulty-charscaling dimensionalbreach dimensionalportals dimensionaltravel divinemenace elderscrolls elves enchanting enemyupgrade excavation factions falldamage fame fantasyworld felinoids fictionaluniverse fines forest gamebryoengine genderchoice ghosts goblins guild havokphysics headswapping hell hellscape home humanoidanimals imprisonment inbuilttraps indicator-poi inherentright inventory itemdurability jewelry jumping lamp lawenforcers limitedcapacity locationinfo lockpicking lockpicking-feedback magic mandateofheaven medieval meleeweapons monastery mountain multilingual necromancers neutralnpcs nochildren noheadbob nonlinear npcinventory npcschedules obsoletedassets openclassing openworld optionaltasks orcs outlaws persistentworld precursors privatemilitarycompanies protagonistdesigning protagonistdesigning-face racechoice rats rodents roses-other ruins sauroids scavenging sciencefantasy serious sewers shields shopping shrine skeletons sorcery soundcues specialagentprotagonist specieschoice spelldesigning stamina statloss stealing stealth stealthmode subterranean summoning superalloy teleport temple titlementioned titularlocale trash trolls tutorial unarmedfighting undead unknownpast unnecessarykilling unvoicedprotagonist ursines vagrants waiting willowisps worldborder xboxclassics xp-literal zombies The fourth title in the best-selling Elder Scrolls series brings the RPG genre to new heights with its combination of freeform gameplay and cutting-edge graphics. Oblivion features a 3D engine that can render stunningly realistic environments, groundbreaking AI for all characters in the game, and the same open-ended gameplay style that has made The Elder Scrolls one of the most critically acclaimed franchises of all-time.

After the mysterious and untimely death of the Emperor, desperate factions vie for control of Tamriel's throne. With the empire ready to crumble, the gates of Oblivion open and demons march upon the land, laying waste to everything in their path. To turn the tide of darkness the player must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

Features:


* Return of the Elder Scrolls. The sequel to the best-selling, role-playing game, The Elder Scrolls III: Morrowind.
* Live Another Life in Another World Gamers can create and play any character they can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
* Next Generation Graphics Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons and the most realistic forests ever created in a game.
* First Person Melee and Magic An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
* Radiant A Groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep and complete goals all on their own.
* Realistic Characters Features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching and full speech. They even engage in unscripted conversations with each other.
* Open-Ended Game Play; Short Challenges The enormous world of Oblivion is open, allowing players to explore at their own pace. Players will encounter shorter challenges such as fighting bandits, mixing potions, and creating magic along the way to unraveling the main quest.
[R2D2-A]
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Call of Duty: Advanced Warfare Activision (High Moon Studios)2014 airdash callofduty dashing dynamicaccuracy firearms grenades jumping midairjumping nofalldamage walking labelminimizeminimize
Call of Duty: World at War  Activision (Treyarch)2008 1940s 20thcentury aaa accuracy-motion accuracy-turning aimmode ammomagazines assaultrifles callofduty capacity-toolslots city city-berlin-de controllablehelplessness damageindicator damageovertime distortedvision driving dynamicaccuracy firearms flamethrowers fofindicator forest fullscreen germany gore grenadecooking grenaderethrow grenades grenadewarning handguns healthregen healthregen-fast healthwarning hillland hud-dynamic incendiarygrenades invisiblewalls ironsights island iwengine japan jumping killingblow knives leaning limitedcapacity lipsync machineguns meleeweapons militantprotagonist militaryfiction mountedweapons mp-cooperative mp-survival multilingual naturalistic nohealthdisplay nplayers oneofmany overheating pain postures precisionrifles rating-esrb-m resuscitation riflegrenades rockets rural serious shotguns singlegender smokegrenades speech-german speech-japanese splatter submachineguns tank tanks telescope thermalweapons thickvegetation title-static trampling trivialobstacles tropic uvl-missingimages vaulting voicechat walking war worldwar2 labelimageminimize
Prototype Activision (Radical Entertainment)2009 a113 acrobatics adv-limited adv-progress adv-xpdistr aimassist airdash alarmers amnesia armyofone autosavepoints biogrowth bossbattles cannibalism challenges chargedattack chargedjump city city-newyork-ny coldopen collectibles comic conspiracy desperatepower detectors devouring disguising disposableweapons driving earth enemyupgrade evilvsevil fallimpact firearms fistloads geneticassimilation giantmonsters gliding gore grappling groundslamming groupmind healthdrops hiding hijacking homingboulders humanoidprotagonist humanweapon indicator-poi indicator-threat island jumping lasso liveactors midairjumping minimap monsters mutablescenery-large mutants naturalweapons neuralthxsurround neutralnpcs newgameplus nochildren nofalldamage nonlinear noreloading northamerica npcspawning oneofakind openworld outbreak overheal parkour patientzero powermimicry powerthrow protectioncomplex prototype-series quarantine quicktimeevent radar recurringopponent rockets rooftops save-opportunistic sequence-defend serious shapeshifters shapeshifting shapeshifting-partial stealth superjump superpowers superstrength targetlock tasteofpower tentaclecreatures titanium-engine traffic trampling tutorial unarmedfighting uniqueprotagonist unlockable-difficulty upgrades-abilities upgrades-health upgrades-permanent upgradesystem uvl-techlimitation vehicle-pontiacgrandam visionmodes walking wallclimbing wallclinging wallrunning walltraversal weaponupgrades weirdvision whips widescreen xp-deeds xp-drops xp-objects labelimageminimize
Quake 4 Activision (Raven Software;id Software)2005 alienplanet aliens ammomagazines anticipatorystockpiles autosavepoints cipherlang controllablehelplessness cyborgprotagonist cyborgs dingy dissolvingcorpses driving elevators emweapons extraterrestrial fatties fightfirewithfire firearms firstpersonshooter future gore healingstations heavyspecularity hovertank hovervehicle humanresources idtech4 jumping militantprotagonist militaryfiction multilingual npcrefill oneofmany oneoftheenemy openal peopleresources plasmaweapons quake-series robots saveanywhere scientists serious shadowvolume singledout spacefaringage strogg tank tanks uselessallies walking zip In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. labelimagesubject
Singularity Activision (Raven Software)2010 1950s 2010s aaa accuracy-motion accuracy-posture achillesheelfoes aimassist aimmode airducts alienearth alternatetimeline ammowarning anticipatorysightings anticipatorystockpiles asphyxiation assaultrifles autosavepoints bink biogrowth blankprotagonist blindcreatures bodyhorror bossbattles capacity-toolslots communists containers controllablehelplessness conversion corridors cpplanguage dark diaries difficulty dismemberment dock doors dynamicaccuracy earth elevators energyitems energyregen explosiveobjects fauxcyrillic fictionalelement fictionallocation firearms fofindicator forcefields foreshadowing giantmonsters gimmick gore graphicdeaths grenadelaunchers grenaderethrow grenadewarning grotesque guidedweapons guidedweapons-pilot guidedweapons-pointer hallucinations handguns healingitems healthpickups healthwarning hud-dynamic humanexperiments industrial-setting insectoids invisiblewalls ironsights island itemglow itempickup-instant jumping knockback ladders limitedcapacity lipsync locationaldamage lostequipment machineguns metamorphosis militantprotagonist militaryfiction monsters multilingual multipleendings mutagen mutantplants mutants nohealthregen npcgenerators npcstrife objectiveindicator openended overgrowth pacificocean pandorasbox past phlebotinum physx precisionrifles prematuredetonation present propaganda proprietarynetwork rain rating-esrb-m rating-pegi-18 reload-auto reload-manual repulsion rockets rotaryguns ruins russia school science-theme screenshake secretfacility secretsociety sequence-survival sequence-timed shallowwater shore shotguns silentprotagonist sovietunion spectres speech-russian splatter stamina subtitledeficient suicideattackers superscience swarmers telekinesis temporalincursion temporarycompanions time-theme timecontrol timeparadox timetravel titlementioned titularentity town train-location underwaterdiving universallanguage unrealengine unrealengine3 upgradesystem walking watercraft-location weirdscience whispers labelimageminimize
Call of Duty: Modern Warfare 3 Activision;Square Enix (Infinity Ward;Raven Software;Neversoft)2011 aaa callofduty firearms firstpersonshooter jumping mp-gungame mp-infection mp-juggernaut naturalistic present throwingknives walking labelimageminimize
Blade Kitten Atari (Krome Studios)2010 autosavepoints autozoom bechdelwallace bloodless bulletengine ceilingclinging ceilingtraversal chapterreplay comic containers extraterrestrial femaleprotagonist fictionaluniverse fmod future hackandslash healthregen healthregen-fast jumping kemonomimi lighthearted meleeweapons midairjumping monkeybars retrypoints riding robots score secrets soldiers spacefaringage stamina steppingstones swords teleporters tunnels unlockable-costumes walking wallclinging wallsliding walltraversal webcomic xblm labelimageminimize
Brink Bethesda Softworks (Splash Damage)2010 adv-undefined aimmode arcology assaultrifles caricature city classbased controlpoints direct2drive firearms flyingcity grenades handguns idtech4 inventory ironsights jumping mines modularequipment motionblur mp-bots mp-campaign mp-cooperative mp-undefined mpfocus multiplecampaigns objectiveindicator orangeblue parkour playerprogression precisionrifles protagonistdesigning pve pvp radialmenu resuscitation shotguns singlegender ssao submachineguns telescope tutorial tutorial-noninteractive vaulting walking xp-undefined labelimageminimize
Fallout 3 Bethesda Softworks (Bethesda Game Studios)2008 23rdcentury abnormalammo actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons cannibalism captives censored charactercreation chekhovsgun children circadiancycle city city-washington-dc consequences crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld difficulty difficulty-ingame dingy disarming discrimination disproportionateretribution doors druggies drugs dualism earth energyweapons fakenames fallout fasttravel firearms fistloads friendlyfire future gadgetweapons gamebryoengine genderchoice ghouls giantants giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking healthregen hiddenvillage home humanexperiments humanoidanimals indicator-poi indicator-threat injuries interactivedialogs isolationists itemdurability jumping karma knives langmorsecode laserweapons library locationaldamage locationalhealth lockpicking lockpicking-feedback malfunctioning maneaters meleeweapons mines moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual retrofuture robots rogueai rotaryguns ruinedworld ruins sauroids scientists scorpions search sentientmachines serious shantytown shopping shovels sidetracked slavery slowmotion splatter stealing stealth stealthmode stupidevil subway supermode swimming swords teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland xboxclassics labelimageminimize
The Elder Scrolls V: Skyrim Bethesda Softworks (Bethesda Game Studios)2011 adv-perks ancientenemy animals arcanepunk aristocrats automap autumnal axes backstabbing bards beggars beyondcomprehension bink bioluminescence blackmarket blankprotagonist blocking bludgeons bodyarmor boreal bows bribing burning caninoids cannibalism capacity-weight cave cemetery charactercreation chargedattack chemistry children circadiancycle city classless cleargame clothing columnarjointing compass conlang controlloss cooking corpselooting crafting crafting-sites creation-engine criminalactivity customengine demons dialog-sentences difficulty-charscaling directionalforce directionalforce-current distortedvision doors dragons dualwielding dualwielding-asymmetric dynamicweather elderscrolls electrokinesis elementals elitemobs elves endtime enemyhealthdisplay energyitems energyregen epic erraticlanguage evilbydefault excavation extremists factions fasttravel felinoids fines finishingmoves forest friendshipbeatdown genderchoice ghosts gianthumanoids giants giantspiders glowingeyes hags havokphysics healingitems healthregen highfantasy hirelings home imprisonment inbuilttraps indicator-poi industrial-setting insectoids interactivedialogs interactivetriggers inversekinematics jumping knives knockback launcher lawenforcers liches limitedcapacity livinglegend lockpicking lockpicking-feedback magic magic-delayed magic-held magic-verbal mammoths map marriage medieval meleeweapons mercenaries mine minstrels monastery mountain mystics necromancers neutralmonsters nomads npchiding npcinventory npclooting npcschedules npcstrife objectiveclairvoyance objectiveindicator oneofakind openworld optionaltasks outlanderprotagonist outlaws persistentworld pickpocketing playerstats plotimmortality polar polymathprotagonist postwarperiod potions pressureplates priceinfo prison projectilerecovery prophecy puzzles pyrokinesis quickkeys racechoice rating-bbfc-15 rating-esrb-m rating-pegi-18 rebellion recurringopponent reputation resting riding robots ruins sauroids scaleform scenic sciencefantasy screenshake screenstaining secondaryconflict shapeshifters shieldbash shields shopping skeletonkey sorcery souls specieschoice spectres speech-conlang splatter spriggans staggering stamina stealing stealth stealth-sight stealthmode swords tasktracker temple thedestroyer threatdisplay titlementioned titularlocale titularobject town trash trespassing trolls undead uniqueprotagonist unknownpast vampires vikings vocalpowers walking waypoints werewolves wilderness wildlife wintery witnesses xp-literal labelimageminimize
WET Bethesda Softworks (A2M)2009 crossbows dualwielding fallbackweapon femaleprotagonist firearms handguns jumping ledges meleeweapons mercenaryprotagonist organizedcrime quicktimeevent shotguns slowmotion submachineguns swords triad upgradesystem wallrunning WET is a seamless integration of intense gunplay, death-defying acrobatics and exciting swordplay. The game tells the story of Rubi, an acrobatic gun-for-hire. When she agrees to help a wealthy man find and bring back his wayward son, all hell breaks loose and the tables are turned, as the man who hired her isn't who he appeared to be. Now Rubi's on the run, needing to find the man who left her for dead and leaving a massive body count in her wake. Innovative 3rd person shooter gameplay: With her trusty twin custom made Colt Pythons, Rubi gracefully engages in amazing, cinematic high-body count gunplay against diverse and challenging enemies. Along with her guns, Rubi has an arsenal of death-defying acrobatic moves. Her incredible agility allows her to climb on ledges, slide under obstacles, swing on poles and run along walls. Rubi's sword is an instrument for deadly close-quarter proximity attacks. Rubi will unleash a flurry of multi-staged stylized attack sequences. labelimagesubject
Bionic Commando Capcom (GRIN)2009 aimmode aircontrol armyofone autosavepoints bioniccommando challenges city coerced cyborgprotagonist cyborgs deathbarriers dieselengine difficulty dodging enemyhealthdisplay fallimpact firearms grapplinghook grenades groundslamming handguns healthregen healthregen-fast jumping lasso nonlinear postmodern radar rating-esrb-m ropeswinging ruins shotguns solomission ssao trees tutorial labelimageminimize
DmC Devil May Cry  Capcom (Ninja Theory)2013 achillesheelfoes actionadventure aerialattacksuspension airdash angels attackwarning axes bloodless bossbattles chapterreplay chargers collectibles colorcodednpcs combomoves contemporaryfantasy contrails deathpits demons devilmaycry difficulty dimensionaltravel dodging earth encounters-popup factory firearms hackandslash handguns healingitems hitflash hybridprotagonist jumping knockback knockup lasso meleeweapons midairjumping missionbased mode-practice reboot rewardingvandalism safezone score scythes secrets shopping spectaclebrawler swords unlimitedammo unlockable-difficulty upgradesystem walking weaponupgrades labelimageminimize
Lost Planet 2 Capcom2010 aliens ammomagazines arid bossbattles capacity-toolslots compass crates difficulty explosiveobjects firearms flamethrowers forest friendlyfire friendlyfire-full friendlyfire-optional friendlyfire-reduced giants grapplinghook jumping jumppack lasso limitedcapacity lostplanet mecha mode-practice monsters motionblur mp-campaign mp-cooperative mpfocus mtframework npcgenerators nplayers nvidia3dvision otherworld quicktimeevent rating-esrb-t repairing rewardingvandalism rockets rotaryguns shieldbash shields shotguns tangiblecorpses tropic walker walkers walking wasteland Lost Planet 2 picks up 10 years since the events of the original adventure and the landscape has evolved dramatically. With the success of terraforming activities, the planet's ice has begun to melt, giving way to lush tropical jungles and other new environments. The story has advanced beyond Wayne Holden as players now follow the exploits of their own customized snow pirates on their quest to seize control of E.D.N III. Players move their heroes through different stories creating a truly unique and interactive experience. With this concept, gamers have the opportunity to engage in the story in a more dynamic way as plot threads evolve from various perspectives. The strongest features from the first game returns in Lost Planet 2 making fans feel right at home. In addition to the anchor actions that made the gameplay in Lost Planet a true 3-D experience, Lost Planet 2 allows gamers to gain tactical advantage with a wide variety of new actions. The game also contains a new addition to the enormous Akrids which were a fan-favourite in the first Lost Planet. Beyond the deep single player mode, Lost Planet 2 is loaded with one the most extensive multiplayer campaign seen in a shooter to date. The intense and action packed campaign mode comes with the ability to form teams of up to 4 players online to clear mission objectives with friends. labelimagesubject
Lost Planet: Colonies  Capcom2008 aliens ambienttemperature amnesia assaultrifles bossbattles chargers dying explosiveobjects extraterrestrial firearms future grapplinghook havokphysics hive hypothermia ice-theme jumping lasso lostplanet mecha mp-crossplatform mtframework naturalhazards rating-esrb-t spacefaringage tangiblecorpses unwieldyweapons walker walking wintery labelminimizeminimize
Lost Planet: Extreme Condition  Capcom2006 aliens ambienttemperature amnesia assaultrifles bossbattles capacity-toolslots chargers compass dying explosiveobjects extraterrestrial firearms future grapplinghook havokphysics hive hypothermia ice-theme jumping lasso lostplanet mecha mtframework naturalhazards npcgenerators rating-esrb-t spacefaringage tangiblecorpses unwieldyweapons walker walking wintery In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plot has been set into motion by NEVEC. What really happened to Wayne and how will his destiny become intertwined with NEVEC’s plans?
[R2D2-A]
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Dead Island Riptide Deep Silver (Techland)2013 boating bonebreaking crafting damageinfo dataimport deadisland-series driving earth endlessopposition enemyhealthdisplay forest gore healthpickups healthwarning itemgenerator itemrespawn jumping loot-random lootemup meleeweapons motorboat mp-cooperative mp-dropin nohealthregen npcspawning opponentpowerdisplay optionaltasks present quicktimeevent radar river shallowwater shopping splatter stamina tips trampling trivialobstacles tropic voicechat walking xp-kills zombieapocalypse zombies labelminimizeminimize
Narco Terror Deep Silver2013 autoaim dodging explosiveobjects firearms grenades handguns itemglow jumping mp-cooperative mp-dropin rating-pegi-16 score shotguns splatter tumbling upgradesystem walking labelminimizeminimize
Risen Deep Silver (Piranha Bytes)2009 1life 2hmeleeweapons achillesheelfoes adv-intermediary adv-objects adv-ptdistr adv-static alcohol altruism animals attrbasedeq autorun axes ballistics beggars blocking bludgeons bodyarmor bows canines capacity-unlimited cave chargedattack chemistry circadiancycle compass containers cooking corpselooting counterattacks coupdegrace crafting crepuscularrays criminalactivity crossbows defensebreaking depthoffield dialog-sentences difficulty difficulty-ingame displacementfiction dock dodging doors drugs dynamicweather enemyhealthdisplay energyitems falldamage fallimpact forest giantbirds graverobbing healingitems healingstations holstering humanoids inbuilttraps insectoids interactivedialogs inventory island itemglow jewelry jumping keys knockback lawenforcers ledges lockpicking magic magicrings maleprotagonist map mapdeficient medieval meleeweapons mockfights monastery monsters noenergyregen nohealthregen npcschedules obscuredtime obsoletedassets optionaltasks outlaws pickpocketing polearms potions premadeprotagonist projectilerecovery prospecting prostitutes quake quickkeys resting risen-series roadsigns ruins scavenging screenshake scrolls serious shallowwater shields shopping singlegenderopposition skeletons sorcery spears ssao staves stealing stealth stranded subterranean swords tages tasktracker thickvegetation threatdisplay titlementioned town trespassing tropic tunnels tutorial undead walking xp-deeds xp-kills xp-objects An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing. labelimagesubject
Risen 3: Titan Lords Deep Silver (Piranha Bytes)2014 1life abilitycooldown actionrpg adv-intermediary adv-ptdistr aircontrol alcohol alligators ambientcreatures animals apples armwrestling asymmetriccreatures autorun autosavepoints bananas beach bigcats bioluminescence birds blackpearls blocking bludgeons bodyarmor bossbattles capacity-unlimited cave chapters chargedabilities chargedattack chargers chemistry circadiancycle containers cooking corpselooting counterattacks crafting crafting-sites crepuscularrays crocodilians crossbows crystals currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame dock dodging doors druids ducks enemyhealthdisplay environment-animate factions falldamage fasttravel fasttravel-points finiteopposition firearms fish flying foraging forest fruits fungus-mushrooms genderdiscrepancy giantcrustaceans giantinsects giantspiders gnomes goblinoids goblins golems gorillas handguns headswapping healing healingitems healingstations healthregen herbs holstering hostilewildlife insectoids insects interactivedialogs interrupting intimidation inventory island itemglow itemglow-manual itempickup-normal jewelry jumping jungle karma keys knockback ladders lamp lava lightbloom lockpicking lostpowers lostresources magic magic-sigils magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist mine minigames minimap monsters mystics namelessprotagonist neutralmonsters nochildren noshoprestocking npclooting npcschedules npcstrife obscuredtime openworld optionaltasks outlaws parrots parrying persistentworld physx pickaxe pickpocketing pirateprotagonist pirates plethoraofreferences potions powerups premadeprotagonist primates prospecting rating-pegi-16 rebornprotagonist recipes recipes-mandatory recurrence-character resting risen-series rp-levelless ruins safepowers sauroids saveanywhere scavenging scenic scrolls seamonsters serious sex shapeshifting shopping shore shotguns skeletons skinning sorcery spectres speedtree spiders stealing stealth stealthmode subterranean summoning swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines threatdisplay throwingknives thrownweapons town traps treasurehunt trespassing tropic unarmedfighting undead vendortrash volumetriclighting voodoo walking walkingarmory wasteland watercraft watercraft-large watercraft-location watercraft-small waterfalls wetland wilderness wildlife woundless xp-deeds xp-kills Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?
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Crysis 2 EA Partners (Crytek)2011 2020s 21stcentury aaa aliens anticipatorysightings assaultrifles backstabbing bodyarmor bookends bossbattles capacity-toolslots chargedjump city city-newyork-ny cloakednpcs cloaking collectibles controllablehelplessness cpplanguage cryengine3 crysis dark-limited difficulty distortedvision driving earth electricweapons elitemobs energyweapons entangled explosiveobjects facelessprotagonist falldamage fallimpact firearms firstpersonshooter fmod future glowsuits grenadecooking grenadelaunchers grenades gunships handguns healthregen healthregen-fast helicopters jumping killingblow knockback lasersight latestart ledges limitedcapacity locationaldamage machineguns mecha militantprotagonist militaryfiction mp-control mp-dm mp-teams nanotechnology news northamerica npcstrife objectiveindicator openended outbreak playerprofiles playerprogression powerarmor powerthrow precisionrifles privatemilitarycompanies quarantine quicktimeevent rating-esrb-m reload-manual remotedetonators robots rooftops ruins scenic screenshake secondaryantagonist selectivefire sequelhook sequence-turret sewers shotguns silentprotagonist sliding slidingtackle stereoscopic subway tripeds tutorial ultraterrestrials upgradesystem visionaryplan walkers walking weirdvision labelimageminimize
Tomb Raider: Legend  Eidos (Crystal Dynamics)2006 acrobatics actionadventure archeologistprotagonist clothingchanges crystalengine earth fallbackweapon fanservice fantasticearth femaleantagonist femaleprotagonist grapplinghook jumping lostresources present quicktimeevent rating-esrb-t ropeswinging ruins tombraider tombraider-2nd unlockable-costumes walking Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, fragmentation grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.

Features:

* LARA COMES TO LIFE: The dual-pistol wielding adventurer's polygon count and animation set has been increased significantly, presenting Lara in the finest fidelity to date.
* RETURN TO THE TOMBS: Lara's new quest brings her to lost ancient realms that guard Secrets of the Past.
* FLUID MOVEMENT: The revamped control system provides intuitive and fluid character movement
* DYNAMIC ANIMATION SYSTEM puts focus on continuous motion giving Lara the ability to seamlessly handle any obstacle and interact dynamically with any surface.
* MOVE & SHOOT: Lara uses her physical prowess to combined gunplay with unique signature moves.
* VARIETY OF PLAYER CHOICE: Use the environment, technical gear and weapons to overcome challenging situations.
* PHYSICS, WATER & FIRE SYSTEMS bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles
* VISIT A VAST ARRAY OF CINEMATIC & EXOTIC LOCATIONS including ancient tombs, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between!
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Tomb Raider: Anniversary Eidos Interactive (Crystal Dynamics;Buzz Monkey Software)2007 1990s 20thcentury acrobatics actionadventure africa ammomagazines archeologistprotagonist atlantis balkans centauroids centaurs crazedanimals crystalengine dinosaurs egypt europe fallbackweapon fanservice femaleantagonist femaleprotagonist firearms grapplinghook greece handguns jumping ledges mutants oopitems past peru puzzlebosses quicktimeevent reboot ropeswinging ruins runningcommentary savepoints sciencefantasy simulacrums southamerica subterranean swimming tombraider tombraider-2nd tutorial tyrannosaurus unlockable-costumes walking labelimageminimize
Tomb Raider: Underworld  Eidos Interactive;Spike (Crystal Dynamics)2008 acrobatics actionadventure aimassist ancientmachines animals anticipatorysightings archeologistprotagonist arcticocean asia asphyxiation assaultrifles autosavepoints avalon backtracking balancebeams bigcats bink cave cemetery chiroptera clingers cloneconundrum clones clothingchanges dark-limited deathpits difficulty difficulty-aspects directionalforce-tilt dodging driving earth electricweapons enemyhealthdisplay europe explosiveobjects fallbackweapon falldamage fallimpact fanservice fantasticearth femaleprotagonist firearms fmod gianthumanoids giants giantspiders grapplinghook grenades handguns healingitems horizontalbars hud-dynamic immortals inbuilttraps indianocean interactivetriggers invisiblewalls jumping knockback ladders lamp ledges lostresources map map-3d map-semiauto mediterranean mexico monologues motorcycle norsemythology norway npcstrife oopitems pawn permanentcorpses poles poorgrip present pressureplates quicktimeevent rain rating-acb-m rating-bbfc-12 rating-cero-c rating-esrb-t rating-pegi-12 rating-pegi-16 recurrence-character rewardingvandalism ropeswinging ruins sciencefantasy secrets sequence-timed shallowwater sharks shotguns simulacrums slowmotion spearguns spiders steppingstones submachineguns swimming targetlock telescope thailand titularlocale tombraider tombraider-2nd trampling tropic tumbling unarmedfighting undead undeadanimals underwaterdiving walking walljumping watercraft-location wildlife wintery labelimageminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 aaa achillesheelfoes aliceinwonderland autosavepoints bleak bombs chapters clockpunk clothingchanges cyborgs dashing deathpits dementia desperatepower difficulty dodging dreamworld earlymodernperiod earth factory femaleprotagonist flyingislands forest giantgastropods gliding gore industrial-setting interactivetriggers invisiblewalls jumping knives lava meleeweapons midairjumping moaifigures monsters newgameplus oddappliances orphanprotagonist pressureplates rating-acb-ma15 rating-bbfc-15 rating-cero-z rating-esrb-m rating-pegi-18 rating-usk-16 remotedetonators retrypoints rewardingvandalism scenic screenshake shallowwater shrinkingprotagonist skipnoninteractive splatter surreal surrealhorror tangibleabstracts targetlock teenprotagonist titularcharacter tripeds unlimitedammo upgradesystem uvl-workingtitle walking weirdvision labelimageminimize
Crysis 3 Electronic Arts (Crytek Studios)2013 aaa aimmode airducts ambientcreatures ammotypes assaultrifles bombs bows cave chromaticaberration cloaking crysis dam difficulty difficulty-ingame dynamicaccuracy firearms firstpersonshooter fullbodyawareness grenades grenadewarning gunclubbing hacking handguns helicopters ironsights itemglow jumping ledges locationaldamage machineguns minimap modularequipment nonlinear npclkpbehavior objectiveindicator overgrowth projectilerecovery recap reload-manual remotedetonators rockets ruins scenic secondaryattack shallowwater shotguns skipnoninteractive sliding soldiers stealth swimming tagging telescope tracers turrets tutorial underwaterdiving upgradesystem walking labelminimizeminimize
Mirror's Edge Electronic Arts (EA Digital Illusions CE)2008 aaa actionadventure airducts bright bullettime city colorful constructionsite deathpits demo difficulty disarming disposableweapons doors dystopian elevators environmentalcontact femaleprotagonist fullbodyawareness healthregen healthregen-fast helicopters hintsystem interactionhighlight jumping ladders ledges legaldisputes nohud openended outlawprotagonist overpowered parkour quicktimeevent retrypoints rooftops skipnoninteractive speedbuildup subway suppression timlangdell titlementioned treachery tutorial unarmedfighting unwieldyweapons uvl-missingimages vibrant wallrunning In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run.***
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Dark Souls II  From Software;Namco Bandai Games (From Software)2014 actionrpg amalgams antisavescumming armorupgrades attrbasedeq backtracking barragezone blocking bodyarmor bossarenas breakmeter castle classless coffins concealeddoors dark darkfantasy darkisnotevil darksouls-series difficulty-single dilapidated doors doubleweapons elephantoids encounters-seen enemyhealthdisplay environmentalaudio equipmentupgrades fallimpact fortress genderchoice giantmonsters giantmyriapods grapplers handandahalfweapons humanfacedcreatures immortalprotagonist intelligentanimals invincibilityframes itemcharges itemcomparison itemdurability itemglow itemrecharging jumping ladders lunatics magic mapdeficient medieval metroidvania monsters mp-cooperative mp-crossaddon mp-dropinpvp mp-lfg mp-undefined mp-versus multistagebosses newgameplus noagenda nofailstate nonchoices npcenvironmentalvulnerability openclassing openpvp outlanderprotagonist parrying phyreengine pinatacreatures protagonistdesigning pvpve quitsave ragdollphysics recallportal restingreset save-opportunistic save-suspend selfluminance shieldbash shields shortcutopening sizeispower sorcery soularts souls-series soulslike staggering swords targetlock tumbling undeadprotagonist unlimitedlives unrestrictedviolence unusedcontent vaguestory walking weaponsweetspots zombieapocalypse labelimageminimize
Blades of Time  Konami (Gaijin Entertainment)2012 achillesheelfoes actionadventure adventurerprotagonist aimmode airdash alienflora bioluminescence dagor-engine dashing diaries femaleprotagonist firearms forcefields hackandslash healingdevice healthregen hud-dynamic insectoids interactivetriggers invisiblewalls island jumping machineguns magic midairjumping minefield monsters mp-cooperative mystics precisionrifles pressureplates rage rating-bbfc-12 rating-esrb-m reload-auto reload-manual ruins selfduplication sorcery swords tropic unlimitedammo volcanic walking labelimageminimize
Castlevania: Lords of Shadow 2 Konami (MercurySteam)2014 adv-xpdistr blocking castle castlevania cleargame contrails dashing defensebreaking demons immortality interactionhighlight jumping loadrecap magic magicartefacts magicweapons meleeweapons mercuryengine metroidvania minimap monsters newgameplus objectiveindicator parkinglot present rage rating-pegi-18 ruins safepits satan sciencefantasy sentientstructure sequence-stealth shieldbreakers shopping spectaclebrawler splatter swords tasteofpower unarmedfighting upgradesystem vampireprotagonist vampires walking whips labelminimizeminimize
Star Wars: The Force Unleashed  LucasArts2008 abilitydependencies actioncamera airdash aliens antiheroprotagonist armyofone bellyofawhale bloodless bossbattles canon cave chargedabilities chargedattack chasms combomoves cpplanguage cyborgs dashing deathpits destructibleenvironment difficulty difficulty-ingame doors doors-automatic doppelgangers download dynamicmotionsynthesis electrokinesis elevators enemyhealthdisplay energyregen epicpowers euphoriaengine giantfungi giantgastropods giants grappling havokphysics healthdraining healthpickups hostileflora invisiblewalls jumping knockback leveluprestoration lightsabers mecha meleeweapons midairjumping milessound multipleworlds mushroomforest mystics nofalldamage nohealthregen npcstrife objectiveindicator optionaltasks orphanprotagonist perspectiveflip powerthrow powerups projectiledeflection psychicpowers psychics quicktimeevent rating-esrb-t repulsion robots sciencefantasy scrapyard secrets serious skipnoninteractive spacecraft-location spacestation starwars starwars-skywalker swords tasteofpower telekinesis tentaclecreatures treachery treetoptown tunnels upgrades-abilities upgrades-permanent upgradesystem uvl-tiein walkers walking The Ultimate Sith Edition apparently includes one add-on that was not made available for the owners of the basic Force Unleashed, everything else is the same as the base Force Unleashed with all the previously released add-ons included. labelimageminimize
Portal - Still Alive Microsoft (Valve)2008 alone blankprotagonist breakpad censored constrainedlocale defenseless environmentalpuzzle expanded fanservice-tech femaleantagonist femaleprotagonist gameoftheyear halflife havokphysics healthregen healthregen-fast jumping nofalldamage portal-series portals puzzleplatformer rating-esrb-t researchfacility robotmenace rogueai runningcommentary sentientmachines sequelhook silentprotagonist sourceengine spatiallogic spiritualsuccessor titlementioned undefinedelements unknownpast unreliablenarrator xblm German release was censored. labelimageminimize
Alan Wake  Microsoft Game Studios (Remedy Entertainment)2010 achillesheelfoes actionadventure alanwake-series authoravatar chapters collectibles crepuscularrays dark-limited darkisevil darkness-theme destiny difficulty fallimpact famousprotagonist firearms flaregun fog forest handguns havokphysics isolatedhabitat isolatedlocale itemglow jumping lamp light lighthouse metafiction mountain psychologicalthriller recursivereference remedyconnecteduniverse shotguns spouseprotagonist titlementioned titularcharacter town tutorial walking wilderness wildlife Alan Wake is a psychological action thriller, a unique new take in the world of gaming. The game is set in an idyllic all-American small town and its surroundings in the state of Washington. Alan Wake, the game's protagonist, is a bestselling horror writer, who writes a novel about his darkest nightmares. In the game, those nightmares come true. As with Remedy's previous games, story and atmosphere are fundamental elements. The game features a massive, open world for the players to explore. The game design is mission based with the player as the driving force behing the action, and as with their previous games, Remedy again focuses completely on delivering the best possible single player experience. The use of light is a significant gameplay element. Remedy has developed proprietary new technology to support the gameplay of the title and to push the high definition visuals to the next level. labelimagesubject
Doritos Crash Course 2  Microsoft Game Studios (Behaviour Interactive)2013 disappearingplatforms free jumping ladders ledges movingplatforms netranking rating-esrb-e rating-pegi-7 ropeswinging stamina stumbling trampolines walking walljumping wallrunning xblm labelimageminimize
Hydrophobia  Microsoft Game Studios (Dark Energy Digital)2010 2050s actionadventure aimassist ammotypes asphyxiation chargingweapons collectibles coversystem dark-limited depthoffield diaries difficulty directionalforce directionalforce-current earth engineerprotagonist envcombat expanded explosiveobjects fallbackweapon femaleprotagonist future handguns havokphysics hydrokinesis indie jumping keys ladders lamp ledges liquidphysics map map-3d meaningfultitle nanotechnology objectiveindicator postapocalypse prophecy rating-esrb-m remotedetonators shallowwater stealth survivalhorror swimming terrorism terrorists underwaterdiving unlockable-modes walking watercraft-location watery xblm Hydrophobia Pure was a free but rather large content update that significantly reworked how the game works, trying to fix most of what people felt were bad about it.***[media=youtube]YfgJJB3OrUE[/media] labelimageminimize
Mark of the Ninja Microsoft Game Studios (Klei Entertainment)2012 achillesheelfoes airducts alarmers ambientcreatures asphyxiation autosavepoints autozoom backstabbing berserkers blankprotagonist bodydragging caltrops castle cemetery challenges chapterreplay chapterreplay-cumulative chapterreplay-prochronic city deathpits decoys detectors disappearingplatforms distracting dogs doorpeep doors dropplatforms earth envcombat europe finishingmoves grapplinghook hiding instantkillers interactionhighlight intimidation jumping killingblow lightdousing lineofsight megacorps monkeybars multipleendings namelessprotagonist newgameplus ninja ninja-theme ninjaprotagonist oldskoolsecurity optionaltasks pacifism present retrypoints safeledges score scoreloss secrets skipnoninteractive smokegrenades smokes snipers solomission soundlocator splatter stealth stealth-light stealth-sound stealthgame stunning stylebonus swords techdisparity teleport thrownweapons trapping turrets tutorial unarmedfighting unlockable-costumes unlockable-items unnecessarykilling visiblelasers walking wallclimbing wallclinging weirdvision xblm Originally announced as X360 exclusive, but this changed before release. labelimageminimize
Minecraft: Xbox 360 Edition Microsoft Game Studios (Mojang;4J Studios)2012 3ormoreplayers achievements alarmers amoeboids anaglyphic animals asphyxiation axes bizarreenvironments blobshadows blockbased blocky bloodless bombs bows capacity-slots chasms chemistry children circadiancycle compass constructing crafting crafting-sites criticalchance customtriggers damageflicker dark-limited darkisevil deathpenalty destructibleenvironment destructibleworld difficulty digging dimensionaltravel dissolvingitems doors dragons drm drm-login drm-online dynamicweather ecosystems expandingmap falldamage fanfunding farming fishing flatterrain forest freesound giantfungi healingitems healthregen healthregen-moderate hitmoderation hunger indie insectoids inventory inventory-supplies itemdurability itemglow java jumping knockback lava limitedcapacity logicgates lwjgl mapgenerator mapgenerator-live minecarts minecraft-series monsters mp-crossplatform mp-ctf mp-dropin mycoids neutralnpcs nocampaign nofailstate noinvpause nostory npcasphyxiation openal opengl openworld openworldsurvivalcrafting periodicdangers persistentworld pickaxe platformreference portals potions prospecting rain repulsion sandbox serialkey shapedsprites shovels silviculture skeletons spiders spreadingvegetation ssao subterranean suicideattackers terraindeformation tilebased timepiece undead undefinedelements undirected voicechat vorbis walking wilderness wildlife xblm xp-kills zombies This is separately developed version of Minecraft that has no relation with the mobile nor PC version. labelimageminimize
RoboBlitz Microsoft Game Studios (Naked Sky Entertainment)2006 difficulty dodging doors doors-automatic elevators grappling hintsystem improvisedweapons interactivetriggers interlinkedlevels jumping physics physx proceduraltexturing robotprotagonist robots stunning substanceair tutorial unrealengine3 upgradesystem walking labelminimizeminimize
Halo: Combat Evolved Anniversary  Microsoft Games (343 Industries)2011 1life aaa absolutearmor aliens assaultrifles atlastmoment aybabtu bishopring cdrom cyborgprotagonist driving drm drm-removed energyshields energyweapons explosives-sticky extraterrestrial firstpartytitle firstpersonshooter future grenades guidedweapons halo-engine halo-series handguns healthpickups jumping lightbridges majorleaguegaming mediaindrive megastructure militantprotagonist militaryfiction nailguns oneofmany otherworld powerarmor rating-esrb-m secondaryattack sentientmachines serialkey serious shieldregen spacecraft-location spacefaringage swarmweapons titlementioned titularlocale trampling volleyweapons walking labelimageminimize
Aliens vs Predator  Sega (Rebellion Developments)2010 alienfranchise aliens aliensvspredator assaultrifles asura-engine backstabbing claws dark deathfakers detector dvd energyweapons exoticweapons extraterrestrial fearofnothing firearms fullbodyawareness future grotesque interspecificconflict jumping killingblow lamp lv426 meleeweapons motiondetector movie mp-3way mp-infection multiplecampaigns multipleperspectives otherworld perspectiveflip plasmaweapons predator rating-esrb-m rookieprotagonist sequelhook serious spacefaringage stealth telescope tropic tutorial tutorial-forced tutorial-integrated tutorial-interactive unarmedfighting visionmodes walking Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race also has its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species’ paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey. The Colonial Marine's story is an incredible fight against all odds from horrors lurking in the dark. Surrounded on all sides yet armed to the teeth, the Colonial Marine represents humanity's last stand with the firepower to fight back. As the Alien, players discover what it's like to be the scariest, most murderous creature in the universe, with the ability to traverse any surface at lightning speed in order to get close enough to unleash its deadly claws, tail and teeth. A master of the hunt, the Predator grants the player an arsenal of exotic weaponry with which to stalk from the shadows. Earn the greatest honor by ambushing prey up-close, before butchering them for a gory trophy kill. labelimagesubject
Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013 22ndcentury 3ormoreplayers aaa achievements achillesheelfoes airducts alienfranchise aliens alternateattack androids assaultrifles autosavepoints bink blindcreatures bossbattles cave chargers collectibles dark-limited deathpits detector developmenthell disposableweapons dynamicaccuracy elevators extraterrestrial fallbackweapon firearms firstpersonshooter flamethrowers future ghosttown gibs grapplers grenadecooking grenades grenadewarning grotesque handguns healthpickups healthregen healthregen-stunted healthwarning humanexperiments incendiarygrenades instantkillers intangibleallies interspecificconflict invisiblewalls juggernauts jumping lamp lostequipment lv426 megacorps mercenaries militantprotagonist militarybase militaryfiction motiondetector movie mp-cooperative mp-dm mp-dropin mp-escape mp-teams mp-undefined nofriendlyfire nooneleftbehind otherworld parasites physx playerprogression privatemilitarycompanies quake quicktimeevent rating-acb-ma15 rating-pegi-18 rating-usk-18 reload-manual researchfacility rockets ruins scaleform scientists score screenshake secondaryattack segmentedhealth sequence-escape sequence-stealth sewers shallowwater shotguns singledout soldiers spacecraft-location spacefaringage steampowered submachineguns suicideattackers swayinglevels thermalweapons titulargroup unlockable-costumes unlockable-items unrealengine3 upgradesystem voicechat volcanic walking walkingarmory wastedeffort wwise Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
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Bayonetta  Sega (PlatinumGames)2009 amnesia bayonetta-series bookends bullettime combatstilettos combomoves contemporaryfantasy criware difficulty dodging dolbydigital earth europe fanservice fantasticearth femaleprotagonist fictionalcity firearms hackandslash hammerspace handguns jumping magic meleeweapons midairjumping mysticprotagonist prehensilehair present rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-18 shopping sorcery spectaclebrawler spindlycharacters swords transformingpresence unnoticedbynormals upgradesystem whips Bayonetta is a stylish and cinematic action game directed by creator Hideki Kamiya. A member of an ancient witch clan and possessing powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless ethereal enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat. labelimagesubject
Half-Life 2: Episode Two Sierra (Valve)2007 21stcentury absolutearmor airducts aliens alternateattack autosavepoints bioluminescence bioships bludgeons breakpad censored companion controllablehelplessness damageindicator dawnofanewage difficulty difficulty-ingame driving earth energyshields episodic explosiveobjects facialexpressions fascism fetching firearms firstpersonshooter forest gardengnomes genderdiscrepancy grenades halflife havokphysics hazmatsuit hdrlighting healthbuffer healthpickups healthwarning hive idlenoise insectoids jumping larvae lipsync livinglegend lostresources maggots meleeweapons mine npcstrife physics planetlooters powerarmor radiotap rating-esrb-m rebellion rebelprotagonist runningcommentary scientistprotagonist sequelhook silentprotagonist singlegenderopposition sourceengine subterranean suicideattackers tragicending tripeds walking walkingarmory German release was censored ([url=http://schnittberichte.com/schnittbericht.php?ID=4527]see[/url]) labelimageminimize
Section 8 SouthPeak Games (TimeGate Studios)2009 assaultrifles controlpoints dedicatedclient driving energyshields energyweapons extraterrestrial firearms firstpersonshooter future glowsuits handguns jumping jumppack machineguns militantprotagonist militaryfiction minimap mp-bots mp-teams mpfocus multivehicular orbitaldrops otherworld physx powerarmor precisionrifles rockets section8-series shotguns skydiving spacefaringage tanks taskgenerator taskgenerator-midmission titulargroup unrealengine3 walkers walking On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught. The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units. Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults. An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.***For 1 to 32 players. Single player campaign and multiplayer with 2+ players over the internet. labelimagesubject
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